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1 The Official Rules of Play for the Game of Amtgard V8 Made Easy; Introduction; Amtgard the Organization; Role-playing in. Amtgard requires cooperation, honor, and fair play in order to ensure the most fun for all participants. Please read these rules thoroughly. Classes in Amtgard are designed so that each one brings a unique and valuable set of skills to the field which can be used as . V8 Rulebook.

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Rulebooks are confusing things.

Amtgard V8 Rules Documents

No hit, no effect, no problem. Weapons and Magic Balls have to physically hit you or your equipment to have an effect.

The armor rules can look intimidating at first glance but it can be boiled down to a few simple rules that allow you amtgadd interact with the armor system in combat. Make sure you are having fun: So I was looking at the thrown weapon rules, and I saw that light throwing is 2.

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If your browser supports it, you should be able to disconnect from the network and still use Easygard! Monster is a special class, playable only in games where the game designer and local monarch have given their permission for the class to be used. Game objectives are generally straight-forward and will be announced before the game starts. Thanks to Earl Sir Ausric Blackwolf for compiling the initial list of V8 Battlegames and the great documentation on balancing and building V8 Battlegames.


Check out Wizard or Scout. For more information and rules regarding the Monster class please refer to the Dor Amthard Avathar.

Develop a character that supports the medieval-fantasy atmosphere of Amtgard. Classes in Amtgard are designed so that each one brings a unique and valuable set of skills to the field which can be used as part of a team.

Before picking a class for a game it is important to understand a few simple concepts. Here are some helpful suggestions to being an effective reeve. The initial goal is to get a searchable, easy to use application with the basics up and running first. A person may advance in level in a class after having the requisite credits and passing a class test administered by your class Guildmaster. Reeves are an extremely important part of the Amtgard experience, as they are the individuals who are charged with attempting to ensure the safety and enjoyment of the game participants.

Typically each team has a spawn point and dead players will return to their spawn, or an out-of-the-way place near it, when they die. Collin Alexander February Views Page Discussion View source History. Everything else has to hit your body. If you see any missing pages offline please report it! The reeve will let you know before the game starts. Role-play should contribute positively to the Amtgard experience of everyone involved. Both teams could unlock them.


A team is participating in a PVP scenario against another team. Comments and suggestions are welcome. All hits remove a single point from the armor in the location struck unless the strike is Armor-Breaking or Armor-Destroying.

Teamwork is the amtgarx Amtgard groups consist of players with a range of interests. They may not wear armor or use shields and do not have any class abilities.

If the Magic or Ability targeting you is of a given School which is always part of the incantation and you have Immunity zmtgard that School, then the magic or ability has no effect on you. The only exceptions are if they affect your equipment or your Enchantments instead of you yourself, but there are only a few Magics and Abilities that do that.

With this in mind, please consider the following when reading through this rulebook, and when applying the rules matgard the field:.